We have just released Full Ace v4. In this version, season mode features nearly 2000 players, more than 500 tournaments, with qualifying draws as well ! Lots of hours of play in front of all our registered players.
We added an other new feature that is more targeted to beginners : there are two new types of balls that are slower and easier to control. It will be more friendly for newcomers willing to get the hang of Full Ace.
Here are some screenshots of the new features (click for bigger versions), as well as the usual demo download link.
In order to increase Full Ace compatibility with all video hardware, we have added support for DirectX rendering : users may now choose their preferred rendering API between DirectX and OpenGL.
If you have been having problem running Full Ace demo on your computer in the past, now is time to try it again using DirectX. There is a good chance it will work (DirectX is configured by default).
This version also uses multisampling for antialiasing, which gives better results and is more efficient.
Indeed, challenging is now a part of Full Ace ! Many players sought after this addition and we believe it brings a supplementary dimension to the game.
Of course, being able to challenge means that line referees now make occasional mistakes, and it's up to you to correct them ! Whenever the ball bounces close enough to a line (in the middle as well as in the end of a rally), you will be offered the possibility to ask for an electronic confirmation. That is, if you haven't run out of challenges yet !